Видео
Мувики Видео обзоры Видео уроки Киберспорт Видео приколы
Файлы
Gui Карты Карты CSS Конфиги Конфиги CSS Демки Демки CSS
Тип файла : Конфиг игрока
Совместимость с играми : 1
Дата добавления : 18.08.2012
Рейтинг файла : 1 +1
Загрузил на сайт : eLong
Ссылка на скачивание : Копировать с описания | Просмотров - 28355
Описание
/// people cfg
/// by W1zOR & classic
/// update 18.08.12
/// GL&HF


sv_cheats "1"

///-------------------------------------///
- Rate Settings -
///-------------------------------------///
rate "1048576"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "0"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_timeout "120"
cl_wpn_sway_interp "0"

///-------------------------------------///
- Mouse Settings -
///-------------------------------------///
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
sensitivity "0.73"
zoom_sensitivity_ratio "1.07"

///-------------------------------------///
- Main Settings -
///-------------------------------------///
r_rootlod "2"
mat_picmip "2"
mat_reducefillrate "1"
r_waterforceexpensive "0"
r_shadowrendertotexture "0"
mat_colorcorrection "0"
mat_vsync "0"
mat_motion_blur_forward_enabled "0"
mat_queue_mode "-1"
mat_hdr_level "0"
r_3dnow "1"
r_3dsky "0"
r_sse2 "1"

///-------------------------------------///
- MODELS -
///-------------------------------------///
cl_minmodels "1"
cl_min_ct "3"
cl_min_t "1"

///-------------------------------------///
- R_Settings -
///-------------------------------------///
r_ambientboost "0"
r_ambientfactor "1"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_dynamic "0"
r_decals "200"
r_drawflecks "0"
r_drawmodeldecals "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_decal_cullsize "15"
r_eyes "0"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_eyeshift_y "0"
r_fastzreject "-1"
r_flex "0"
r_forcewaterleaf "0"
r_flashlightdepthtexture "0"
r_flashlightrendermodels "0"
r_flashlightrenderworld "0"
r_lightaverage "0"
r_lod "0"
r_lightaverage "1"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_maxdlights "32"
r_norefresh "0"
r_occlusion "0"
r_PhysPropStaticLighting "0"
r_ropetranslucent "0"
r_rootlod "2"
r_renderoverlayfragment "0"
r_renderoverlayfragment "0"
r_shadowmaxrendered "9"
r_shadows "1"
r_shadowmaxrendered "-1"
r_shadowrendertotexture "1"
r_spray_lifetime "1"
r_teeth "0"
r_worldlights "1"
r_worldlightmin "0"
r_worldlights "0"
r_waterforceexpensive "0"
r_worldlightmin "0.0002"
r_waterforcereflectentities "0"
r_waterforceexpensive "0"
r_worldlights "2"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_3dsky "0"
r_pixelfog "1"

///-------------------------------------///
- CL_Commands -
///-------------------------------------///
cl_autohelp "0"
cl_burninggibs "0"
cl_clearhinthistory "1"
cl_c4dynamiclight "1"
cl_drawmonitors "0"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_debugrumble "0"
cl_detaildist "0"
cl_drawmonitors "0"
cl_disablehtmlmotd "1"
cl_disablefreezecam "1"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_hudhint_sound "0"
cl_logofile "0"
cl_new_impact_effects "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_predictweapons "1"
cl_playerspraydisable "1"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "1"
cl_ragdoll_collide "0"
cl_rumblescale "0"
cl_show_achievement_popups "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
cl_wpn_sway_interp "0"

///-------------------------------------///
- CROSSHAiR -
///-------------------------------------///
cl_crosshairalpha "9999"
cl_crosshairscale "2800"
cl_crosshairusealpha "255"
cl_dynamiccrosshair "0"
cl_legacy_crosshair_recoil "1"
cl_legacy_crosshair_scale "0"
cl_crosshairsize "3.4"
cl_crosshaircolor "5"
cl_crosshaircolor_r "249"
cl_crosshaircolor_g "132"
cl_crosshaircolor_b "229"
cl_crosshairthickness "0.5"
cl_crosshairspreadscale "0.4"
cl_crosshairdot "0"

///-------------------------------------///
- mat_Settings -
///-------------------------------------///
mat_antialias 0
mat_aaquality "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomscale "0"
mat_bumpmap "0"
mat_bufferprimitives "0"
mat_compressedtextures "1"
mat_colorcorrection "0"
mat_clipz "1"
mat_disable_bloom "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_disable_fancy_blending "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forceaniso "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_fastspecular "1"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_queue_mode "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_specular "0"
mat_trilinear "0"
mat_texture_list_all "0"
mat_vsync "0"
mat_wateroverlaysize "1"

///-------------------------------------///
- rope_Settings -
///-------------------------------------///
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_wind_dist "0"
rope_rendersolid "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"

///-------------------------------------///
- ai_Settings -
///-------------------------------------///
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
ai_expression_optimization "1"
ai_debug_node_connect "0"
ai_debug_ragdoll_magnets "0"
ai_debug_shoot_positions "0"
ai_debug_speech"0"
ai_debug_squads"0"
ai_debug_think_ticks "0"
ai_debugscriptconditions "0"
ai_drawbattlelines0
ai_dump_hints ""
ai_efficiency_override"0"
ai_follow_use_points"1"
ai_follow_use_points_when_moving
ai_lead_time "0"
ai_LOS_mode "0"
ai_moveprobe_debug "0"
ai_moveprobe_jump_debug"0"
ai_moveprobe_usetracelist "0"

///-------------------------------------///
- Sound Settings -
///-------------------------------------///
cl_customsounds "0"
dsp_enhance_stereo "1"
dsp_slow_cpu "0"
dsp_vol_2ch "0"
dsp_vol_4ch "0"
dsp_vol_5ch "1"
dsp_volume "1"
snd_profile "0"
snd_mixahead "0.06"
snd_async_fullyasync "0"
snd_pitchquality "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
snd_noextraupdate "0"
snd_musicvolume "0.2"
snd_legacy_surround "0"
snd_surround_speakers "5"
snd_refdb "60"
dsp_spatial "40"
dsp_speaker "50"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "0.8"
volume "0.6"

///-------------------------------------///
- OTHER -
///-------------------------------------///
budget_peaks_window "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_show_averages "0"
budget_history_range_ms "5"
budget_show_history "0"
budget_history_numsamplesvisible "0"
gl_clear "1"
jpeg_quality "100"
muzzleflash_light "0"
lod_TransitionDist "0"
flex_smooth "0"
fog_enable"0"
fog_enable_water_fog "0"
npc_height_adjust "1"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
blink_duration "0"
closecaption "0"
commentary_firstrun "0"
showhitlocation "1"
texture_budget_background_alpha "999999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
muzzleflash_light "0"
mat_monitorgamma "1.6"
weapon_showproficiency "1"
fps_max "999"

///-------------------------------------///
- UPDATE COMMANDS -
///-------------------------------------///
adsp_debug "0"
commentary "0"
flex_rules "0"
prop_active_gib_limit "0"
sv_forcepreload "1"
weapon_showproficiency "1"
zb_wantautocashcalling "0"

///-------------------------------------///
- CONSOLE FiLTER -
///-------------------------------------///
con_filter_enable "2"
con_filter_text "damage given"
con_filter_text_out "vertex"
con_filter_text_out "Attempted"
con_filter_text_out "CMaterial"
con_filter_text_out "Achievements disabled"
con_filter_text_out "Too many vertex format changes in frame, whole world not rendered"

///-------------------------------------///
- Alias -
///-------------------------------------///
alias +svet "mat_monitorgamma_tv_exp 2.5"
alias -svet "mat_monitorgamma_tv_exp 2.0"
alias 66 "cl_cmdrate 66cl_updaterate 66"
alias 100 "cl_cmdrate 100cl_updaterate 100"
alias gl "say GL & HF Guys"
alias hf "say Have fun girls =*say_team :D"
alias 1ct "buy flashbang buy hegrenade buy defuser"
alias 1t "buy flashbang buy usp"
alias play "say_team wa zatawim :)"

alias +brt "incrementvar mat_monitorgamma_tv_enabled 0 1 1"
bind "kp_end" "+brt"

alias +duckjump "+jump; +duck"
alias -duckjump "-jump; -duck"
bind "space" "+duckjump"

alias +clearreload "r_cleardecals;+reload;"
alias -clearreload "r_cleardecals;-reload;"
bind "r" "+clearreload

clear

clear

echo "About all questions or problems "
echo "You can ask us in our steam "
echo "http://steamcommunity.com/id/w1z0r/"
echo "http://steamcommunity.com/id/classic_c/"
echo "cfg by W1zOR & classic loaded successfully..."
Помощь с установкой
1. Копируем конфиг в буфер.
2. Идем в вашу дирректорию с установленной игрой.
3. Ищем там папку cfg или что-то подобное и заменяем свой конфиг на новый.
Комментарии


 

Продвижение - Garin Studio