Тип файла : |
Конфиг игрока |
Совместимость с играми : |
1 |
Дата добавления : |
19.05.2012 |
Рейтинг файла : |
0 +1 |
Загрузил на сайт : |
tort |
Ссылка на скачивание : |
Копировать с описания | Просмотров - 9262 |
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fps_max "101"
zoom_sensitivity_ratio "0.99"
sensitivity "6.5"
cl_interpolate "1"
cl_smooth "1"
cl_smoothtime "0"
cl_interp "0.01"
rate "25000"
cl_updaterate "100"
cl_cmdrate "100"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
cl_dynamiccrosshair "0"
cl_ragdoll_physics_enable "0"
// ## Player Settings ##
// ## Equipment Settings ##
hud_fastswitch "1" // Switch menu dont need +attack
cl_autowepswitch "0" // Switch to picked up weapons
cl_autohelp "0" // Help / Tutorial messages
// ## Hud Settings ##
net_graph "0"
mat_monitorgamma "1.6" // Gamma
violence_hblood "1"
violence_ablood "1"
violence_hgibs "1"
violence_agibs "1"
cl_righthand "1"
cl_allowdownload "1"
cl_drawmonitors "0"
cl_forcepreload "1"
cl_showfps 2
cl_legacy_crosshair "1"
cl_crosshairscale "1700"
cl_crosshaircolor "0"
cl_ejectbrass "0"
cl_wpn_sway_scale "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "0"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
hud_drawnames 1
hud_centerid 1
hud_showtargetid
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
mat_disable_bloom "1"
mat_bumpmap "0"
mat_clipz "1"
mat_mipmaptextures "1"
mat_compressedtextures "1"
mat_bloomscale "0"
mat_fastnobump "1"
mat_filtertextures "1"
mat_filterlightmaps "1"
mat_hdr_enabled "0"
mat_specular "0"
mat_parallaxmap "0"
mat_picmip "0"
mat_forceaniso "0"
mat_softwareskin "0"
mat_softwarelighting "0"
mat_reducefillrate "1"
mat_forcehardwaresync "0"
mat_vsync "0"
r_3dnow "1"
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_3dsky "0"
r_avglight "0"
r_cheapwaterstart "1"
r_cheapwaterend "1"
r_decals "0"
r_decal_cullsize "2"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_lightaverage "0"
r_lightinterp "0"
r_lod "-1"
r_maxdlights "0"
r_occlusion "1"
r_propsmaxdist "1"
r_rainspeed "1"
r_rainsplashpercentage "0"
r_rainsimulate "0"
r_renderoverlayfragment "0"
r_rootlod "1" // model detail
r_teeth "0"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_worldlights "2"
r_drawbatchdecals "0"
r_dynamic "0"
r_avglight "0"
r_lightaverage "0"
r_lightinterp "0"
r_shadowmaxrendered "1"
r_shadowrendertotexture "1"
r_modellodscale "1"
volume "0.3"
sv_voiceenable "1"
voice_enable "1"
voice_scale "1"
voice_modenable "1"
snd_flushasync
soundscape_flush
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
func_break_max_pieces "0"
showhitlocation "1"
fog_enable "0"
fog_enableskybox "0"
fog_enable_water_fog "0"
func_break_max_pieces "0"
mp_decals "0"
muzzleflash_light "0"
room_type "0"
rope_smooth "0"
rope_wind_dist "0"
showhitlocation "1"
sv_forcepreload "1"
demo_recordcommands 1
/// RCON ///
rcon_password "bibabestplayeronearth"
alias train "changelevel de_train; rcon changelevel de_train"
alias d1 "changelevel de_dust; rcon changelevel de_dust"
alias d2 "changelevel de_dust2; rcon changelevel de_dust2"
alias aztec "changelevel de_aztec; rcon changelevel de_aztec"
alias cbble "changelevel de_cbble; rcon changelevel de_cbble"
alias nuke "changelevel de_nuke; rcon changelevel de_nuke"
alias inferno "changelevel de_inferno; rcon changelevel de_inferno"
alias prodigy "changelevel de_prodigy; rcon changelevel de_prodigy"
alias contra "changelevel de_contra; rcon changelevel de_contra"
alias mill "changelevel de_cpl_mill; rcon changelevel de_cpl_mill"
alias fire "changelevel de_cpl_fire; rcon changelevel de_cpl_fire"
alias r "mp_restartgame 1; rcon mp_restartgame 1"
alias rr "mp_restartgame 3; rcon mp_restartgame 3"
alias 16000 "mp_startmoney 16000; rcon mp_startmoney 16000"
alias 800 "mp_startmoney 800; rcon mp_startmoney 800"
alias ftb0 "mp_fadetoblack 0; rcon mp_fadetoblack 0"
alias ft0 "mp_freezetime 0; rcon mp_freezetime 0"
clear
ECHO > rdy !
1. Копируем конфиг в буфер. 2. Идем в вашу дирректорию с установленной игрой. 3. Ищем там папку cfg или что-то подобное и заменяем свой конфиг на новый.
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