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//
clear
|#### |# |# |# |# |# |#
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|#### |##### |# |# |# |# |# © 05.12.2011
// ESL Settings
r_skin "0"
mat_yuv "0"
cl_winddir "0"
r_radiosity "4"
cl_windspeed "0"
r_worldlights "2"
mat_debugdepth "0"
net_showevents "0"
mat_norendering "0"
r_drawdetailprops "1"
mat_debugdepthmode "0"
mat_softwarelighting "0"
mat_showlightmapcomponent "0"
mat_show_texture_memory_usage "0"
// Graphic
mat_monitorgamma 1.8
mat_trilinear 1
mat_picmip 2
mat_clipz 0
mat_filterlightmaps 1
mat_compressedtextures 1
mat_vsync 0
mat_hdr_enabled 0
mat_hdr_level 0
mat_disable_bloom 1
mat_fastnobump 0
mat_fastspecular 1
mat_specular 0
mat_bumpmap 0
mat_colorcorrection 0
mat_forceaniso 0
mat_antialias 4
mat_aaquality 4
mat_picmip 0
mat_reducefillrate 1
mat_bloomscale 0
mat_wateroverlaysize 16
mat_showlightmapcomponent 0
mat_parallaxmap 0
mat_forcehardwaresync 0
mat_forcemanagedtextureintohardware 0
mat_debugdepth 0
mat_debugdepthmode 0
mat_monitorgamma 1.8
/// Models
cl_minmodels 1
cl_min_t 4
cl_min_ct 2
cl_ragdoll_collide 0
cl_ragdoll_physics_enable 0
cl_phys_props_enable "0"
r_drawmodelstatsoverlaymax 1.5
r_drawmodelstatsoverlaymin 0.1
r_maxmodeldecal 25
r_rootlod 2
r_lod -1
r_teeth 0
r_eyes 0
r_eyemove 0
r_eyesize 0
r_eyeshift_z 0
r_eyeshift_y 0
r_eyeshift_x 0
r_eyegloss 0
r_eyeglintlodpixels 0
/// r_commands
r_WaterDrawReflection 0
r_waterdrawrefraction 0
r_waterforceexpensive 0
r_waterforcereflectentities 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_ForceWaterLeaf 0
r_worldlights 2
r_renderoverlayfragment 0
r_occlusion 0
r_decals 1
r_decal_cullsize 1
r_drawflecks 0
r_lightaverage 0
r_dynamic 0
r_worldlightmin 0
r_maxdlights 0
r_PhysPropStaticLighting 0
r_spray_lifetime 1
r_dopixelvisibility 0
r_drawbatchdecals 0
r_flex 0
r_sse 1
r_sse2 1
r_mmx 1
r_3dnow 1
r_3dsky 0
r_ambientfactor 5
r_ambientfraction 0.1
r_ambientmin 0.3
r_ambientboost 1
r_gamma 0.5
r_updaterefracttexture 0
r_maxnewsamples 0
r_minnewsamples 0
r_maxsampledist 0
r_lod_noupdate 1
r_fastzreject 1
r_avglight -1
r_rainsimulate 0
r_rainsplashpercentage 0
r_rainradius 0
r_rainalpha 0
r_rainspeed 0
/// Ropes
rope_smooth_minwidth 0
rope_smooth_minalpha 0
rope_smooth_maxalphawidth 0
rope_smooth_maxalpha 0
rope_smooth_enlarge 0
rope_smooth 0
rope_rendersolid 0
rope_wind_dist 0
rope_subdiv 0
rope_shake 0
rope_averagelight 0
rope_smooth 0
rope_collide 0
/// Blood
violence_agibs 1
violence_hgibs 1
violence_hblood 1
violence_ablood 1
/// Shadows
r_shadows 1
r_shadowrendertotexture 1
r_shadowmaxrendered 100
/// Texture_budget
texture_budget_panel_height 284
texture_budget_panel_width 512
texture_budget_panel_y 450
texture_budget_panel_x 0
texture_budget_background_alpha 128
texture_budget_panel_bottom_of_history_fraction .25
budget_panel_height 384
budget_panel_width 512
budget_panel_y 50
budget_panel_x 0
budget_background_alpha 128
budget_bargraph_range_ms 16.6666666667
budget_history_range_ms 66.666666667
budget_show_history 0
budget_show_averages 0
budget_show_peaks 0
budget_averages_window 30
budget_peaks_window 30
budget_bargraph_background_alpha 128
budget_panel_bottom_of_history_fraction .25
budget_history_numsamplesvisible 100
// Lights and shawdows
mat_filterlightmaps "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_disable_bloom "1"
mat_bloomscale "0"
mat_bloomamount_rate "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
muzzleflash_light "0"
cl_c4dynamiclight "1"
r_dynamic "0"
r_maxdlights "0"
r_maxnewsamples "0"
r_minnewsamples "0"
r_maxsampledist "0"
r_occlusion "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_avglight "0"
r_lightstyle "-1"
r_avglightmap "0"
r_lightaverage "0"
r_worldlightmin "0.0002"
r_PhysPropStaticLighting "0"
r_lightcache_numambientsamples "162"
// Sound
snd_digital_surround "1"
snd_surround_speakers "2"
volume "0.30"
snd_musicvolume "0.0"
dsp_slow_cpu "0"
snd_noextraupdate "1"
voice_dsound "0"
snd_mixahead "0.1"
soundscape_flush
// Mouse & Crosshair
sensitivity "2.3"
zoom_sensitivity_ratio "1.0"
cl_dynamiccrosshair "0"
cl_crosshairusealpha "1"
cl_crosshairalpha "255"
cl_righthand "0"
cl_crosshaircolor "4"
cl_crosshairsize "3"
cl_crosshairthickness "1"
cl_crosshairspreadscale "0.3"
cl_scalecrosshair "1"
cl_crosshairdot "1"
cl_crosshaircolor_r "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_b "250.000000"
cl_legacy_crosshair_recoil "0"
cl_legacy_crosshair_scale "0"
m_rawinput "1"
// Radar
cl_radartype "0"
cl_radaralpha "200"
cl_radar_locked "0"
cl_locationalpha "150"
// Netsettings
rate "100000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp "0.1"
cl_interp_ratio "1"
// CPU COMMANDS
cl_interp_threadmodeticks "0"
cl_threaded_bone_setup "0"
cl_threaded_client_leaf_system "0"
host_thread_mode "0"
mat_queue_mode "2"
mp_usehwmmodels "-1"
mp_usehwmvcds "-1"
r_queued_decals "0"
r_queued_post_processing "0"
r_queued_ropes "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "1"
r_threaded_renderables "0"
threadpool_affinity "0"
// Others
cl_show_achievement_popups "0"
cl_nowinpanel "1"
cl_disablefreezecam "1"
cl_showfps "1"
fps_max "480"
hud_centerid "1"
scr_centertime "2"
cl_showtextmsg "1"
spec_scoreboard "0"
hud_saytext_time "12"
cl_autowepswitch "0"
cl_showpluginmessages "1"
hud_fastswitch "1"
gl_clear "1"
cl_spec_mode "1"
mat_fastnobump "0"
cl_min t "4"
cl_min ct "4"
violence_hgibs "1"
violence_hblood "1"
violence_agibs "1"
violence_ablood "1"
mat_queue_mode "-1"
cl_scoreboard_dead_color_red "0"
cl_scoreboard_dead_color_green "0"
cl_scoreboard_dead_color_blue "0"
cl_nowinpanel "1"
// Block downloads:
cl_allowupload "1"
cl_allowdownload "1"
cl_downloadfilter "nosounds"
// Other Binds
setinfo zb_wantautocashcalling "1"
bind "n" "zb_teamcash"
bind "j" "say_team nw"
bind "k" "say_team d"
bind "tab" "+showscores"
bind "KP_RIGHTARROW" "buy awp"
// Server Binds
bind "KP_INS" "rcon_password XXX"
bind "KP_END" "rcon mp_restartgame 1"
bind "KP_5" "rcon exec esl1on1aml.cfg"
bind "KP_LEFTARROW" "rcon changelevel de_dust2"
bind "KP_PGDN" "rcon zb_lo3"
alias XXX "rcon_address XXX;rcon_password XXX;password XXX; connect XXX"
alias XXX "rcon_address XXX;rcon_password XXX;password XXX; connect XXX"
alias XXX "rcon_address XXX;rcon_password XXX;password XXX; connect XXX"
// BRUSH SERVERS
alias "nci1" "connect 85.13.195.203:27015;password ncibrush";
alias "nci2" "connect 85.13.195.204:27015;password ncibrush";
alias "nci3" "connect 85.13.195.205:27015;password ncibrush";
// Maps
alias tuscan "changelevel de_tuscan; rcon changelevel de_tuscan"
alias train "changelevel de_train; rcon changelevel de_train"
alias d1 "changelevel de_dust; rcon changelevel de_dust"
alias d2 "changelevel de_dust2; rcon changelevel de_dust2"
alias aztec "changelevel de_aztec; rcon changelevel de_aztec"
alias cbble "changelevel de_cbble; rcon changelevel de_cbble"
alias nuke "changelevel de_nuke; rcon changelevel de_nuke"
alias infe "changelevel de_inferno; rcon changelevel de_inferno"
alias prod "changelevel de_prodigy; rcon changelevel de_prodigy"
alias contra "changelevel de_contra; rcon changelevel de_contra"
alias mill "changelevel de_cpl_mill; rcon changelevel de_cpl_mill"
alias fire "changelevel de_cpl_fire; rcon changelevel de_cpl_fire"
/ awp maps
alias india "changelevel awp_india_2010_v1; rcon changelevel awp_india_2010_v1"
alias ruins "changelevel awp_ruins_final; rcon changelevel awp_ruins_final"
alias deathcanyon "changelevel awp_deathcanyon_fixed2; rcon changelevel awp_deathcanyon_fixed2"
alias awpmap "changelevel awp_map_v2; rcon changelevel awp_map_v2"
alias samfischer "changelevel awp_samfisch3r; rcon changelevel awp_samfisch3r"
alias faction "changelevel awp_facti0n_v2; rcon changelevel awp_facti0n_v2"
alias mountains "changelevel awp_mountains_skb; rcon changelevel awp_mountains_skb"
alias sourcemap "changelevel awp_source_map_v2; rcon changelevel awp_source_map_v2"
alias garden "changelevel awp_garden; rcon changelevel awp_garden"
alias niloriver "changelevel awp_niloriver; rcon changelevel awp_niloriver"
alias baem "changelevel esl_awp_baem; rcon changelevel esl_awp_baem"
// aim maps
alias aztecs "changelevel aim_aztecs; rcon changelevel aim_aztecs"
alias aimmap "changelevel aim_map2; rcon changelevel aim_map2"
alias iceworld "changelevel esl_aim_iceworld_v2; rcon changelevel esl_aim_iceworld_v2"
alias 1deag "changelevel aim_1deag; rcon changelevel aim_1deag"
alias dust "changelevel aim_dust; rcon changelevel aim_dust"
alias colt2 "changelevel esl_aim_colt2_fixed; rcon changelevel esl_aim_colt2_fixed"
alias akm4ruins "changelevel aim_akm4ruins2; rcon changelevel aim_akm4ruins2"
alias furiouz "changelevel aim_furiouz; rcon changelevel aim_furiouz"
alias arena "changelevel esl_aim_dust_arena_v2; rcon changelevel esl_aim_dust_arena_v2"
alias ancients "changelevel aim_ancients; rcon changelevel aim_ancients"
alias glockon "changelevel aim_glockon; rcon changelevel aim_glockon"
alias famas "changelevel esl_aim_famas_galil; rcon changelevel esl_aim_famas_galil"
//
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1. Копируем конфиг в буфер. 2. Идем в вашу дирректорию с установленной игрой. 3. Ищем там папку cfg или что-то подобное и заменяем свой конфиг на новый.
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